
Streamlined mesh refinement for retopologizing.Flexible marker assignment to adjust character positions.A Robust content library with 100 commonly required character animations in the Autodesk FBX® format.Animatable Depth of Field and Follow Focus camera options to recreate elements of real-world cinematography.New plug-in for Microsoft Kinect to help capture body movements for use in MotionBuilder.ActiveShade support for the NVIDIA mental ray renderer.A redesigned scene explorer to make it easier for artists to manage large scenes.Point cloud dataset support for reality capture workflows.Shader-FX, a node-based shading interface.Enhanced polygon modeling tools, expanded UV options.Support of Pixar’s OpenSubdiv libraries.Shader-FX a node-based shading interface.Geodesic Voxel Binding for skinning characters.

#Autodesk maya platform generator

Here are the new features: Autodesk Maya 2015 Autodesk is one of the world leaders when it comes to 3D modeling, texturing, and animation, so if you work with 3D design this is big news. Autodesk adds a ton of new features to the 2015 versions of their popular 3D software.Īutodesk just announced their 2015 Animation software lineup.
